Archive for the ‘Applications’ category

Operating Systems or Applications?

February 21st, 2010

It has been well argued that computer technology is now moving away from its original focus on operating systems, onto more user focused ones. Just look at the iPad, with its introduction well under way and people already anticipated for its release the new application based operating system seems to be the future.

For the longest time, people always went by the file based operating system and the Windows limited construct. Now that there are programs like Linux available and technology like the iPad soon to be commercially sold, why should anyone have anything else? With this user based software, Linux creates an interface that is so simple anyone can understand its mechanics within a short time. The even better selling point of their system is that is does not cost anything and everyone has the ability to use it.

In the article by Matt Asay “The application is the operating system” , he argues that windows is going to become disadvantaged by the time that the iPad and similar technologies become more recognized. Especially when you consider the superficial side of the consumer hype, people are going to be attracted to iPad not because of what it is but what is can do. There will eventually become less and less windows based operating systems and more and more application-user systems. It’s just the nature of technology, new ideas are released and then everyone eats it up.

But what about the other side of the coin? What happens when there are a lot of problems with the iPad and the user interface is not as quality as the marketing techniques led people to believe. We can truly only speculate at this point until the iPad is actually unveiled. But one thing is for certain, people are going to have high expectations of this product, and if apple does not perform than another company will. People demand instant gratification more than anything in our modern society. No matter how much people resist it, the concept of intergrated operating systems and their conveniences to our daily lives seem impossible to live without.

Is an Electronic Health Records (EHR) Database a good idea?

February 21st, 2010

img_0210-EHRAfter reading this article in Computer World titled Opinion:  EHR is health care reform we can all agree on I agree that paper medical records can be cumbersome however I disagree with the author’s opinion that imputing medical records into a database would be any better. We all know that data output is only as good as data input. There would be no guarantee that a central database would be any better at providing correct information to an unfamiliar hospital or doctor’s office. The author is quoted as saying “According to an April 2009 survey in the New England Journal of Medicine, only 1.5% of U.S. hospitals have comprehensive electronic records systems, and only 8% have basic systems that cover at least one clinical unit.”

Of utmost importance to me, is my right to privacy. There are some records I do not care to share with all of my doctors and their office personnel. Who will be slated with the painstaking task of entering existing records? Will our records be outsourced to a third party in order to be entered into the database? In another Computer World article titled How to effectively contract your network privacy the author mentions that “data held by a third party, such as a cellular service provider or a hosting provider, can be demanded by government agents without a warrant. Who will ensure that our records are accurate? Will the patient have the right to access their records and make corrections and changes? And what about security? This author also refers his readers to a NetworkWorld link regarding Health Privacy and security breaches.

In short, I am very uncomfortable with the idea that my personal records could be accessed outside of my doctor’s office and hope that there is an ‘opt-out’ system I can subscribe to.

Video Game Graphics…Is it too real?

February 21st, 2010

6CAC3LI0VCAQJE2FRCAFRYFWLCAR5NM2ACA8AA3NYCALZED4JCAWBG2Y6CAVA16IOCA1AV3E9CACYER41CACKJ0VPCAHLKA57CA3B81SECAAYD0QLCAJSFVIBCAA7IPEPCAUR744WCAQLVYELCADI5KP0We have come a long way from Atari and Nintendo…In the attached article  “Video Games: A Cause of Violence and Aggression” , the author discusses the connection of possible violence and transgression of young people and adults with the new video games and graphics that are so realistic. Many of the video games are not only geared for children, but are also targeted to the adult poplulation as well. There are warning labels for all ages: “Real-life violence” and “Not appropriate for children 12 and younger”.

However, there are many children that come home after school with no adult supervision because both parents need  to work. Also many children go to their friends’ homes after school or day care provider where the family rules on playing video games may be different from their own. I’m not saying that all children who play video games become addicted and may become violent or angry. Many children can separate themselves from video to reality. Most children that play xbox or other game devices are involved in school, on the honor roll, they play sports, and they remain active.

There are however, children who may be loners, may not have many friends, may be bullied at school, may not have the support of a parent or adult–Maybe they need to find a way to ‘escape from reality’.  They may feel their only way of feeling ’in control’ is by playing video games where there is violence.  It’s a place they can vent their anger or frustration.

This article  addresses the two boys from Columbine who claimed the lives of fellow students before taking their own lives. Although they say no one really knows why the boys did such a horrific act, it was known that these boys were obsessed with the video game ‘Doom’. They had customized their video game to only have two shooters, and also to have enough ammunition –so that their victims could not fight back. A year later, these two boys dressed in trenchcoats and carried out their fantasy into the real world and did an unthinkable act.

I think it’s such a fine line as their are violent television programs, there is ‘reality’ television–which in most cases–is ’not real’, but children have access to hundreds of channels.  The television can be a babysitter to many kids whose parents just don’t have the time to spend with them, and unless channels are screened or blocked, the children have the remote with all kinds of shows–They see and watch violence all the time–it’s in the daily news, the war in Iraq. It’s in their neighborhoods. This article also states, however, that violent video games are more harmful than movies or  t.v. programs they watch because of the interactive and engrossing nature.

Game graphics have improved with age and technology. I think some of these games are extremely disturbing, but I also know that many adults and children play them and enjoy them, and it will NOT have any negative impact on them. I also believe that we, as parents need to have better control on what our children watch. I think we need to monitor the kinds of games they are playing–and I think no one knows more than a parent if their child is well-rounded, confident,  and interacts well with people . I think a parent knows what games are appropriate and/or age-appropriate for them to play.

However, for those parents who may have a child that is insecure, lashes out easily, may be angered or depressed , or maybe the family unit is broken or maybe their child has been bullied, or maybe you don’t want to admit it, but they are the bully. Try and keep communication lines open. Keep an eye on games  and limit the times your child plays them.  Watch and tune into the friends they hang out with. Shut the t.v. off and spend quality time with your child. Talk with them and be open with them. Find suitable age-appropriate games that they find fun and entertaining  and find ones that you can play together.

As a wise old man once said to me,  ”Everything in moderation”. I think that’s true with everything we do…

What The Buzz is all about

February 15th, 2010

It didn’t take long for Google’s foray into the social media realm. Google describes it as a “a new way to start conversations about the things you find interesting and share updates, photos, videos and more.1″ Google’s Buzz takes aim squarely at Twitter and Facebook. Google wants the first destination when logging onto the internet to be your GMail account. Since it cannot compete directly with those established brands it had to do something different. They created Buzz, “a distributed social networking service.” It acts as an organizer for all the social media. People within the industry did not seem to surprised at the news. Apparently, Google has been trying to make Gmail into something more than just e-mail for quite sometime.

While Google may not be reinventing social media as we know it, it is certainly making an effort to streamline it. If you can’t beat em’ join em’ or in this case make it your one stop shop for em’. I’ve never been too into the Facebook or Twitter phenomenon but putting everything in one place just makes sense. The Feed seems to be an area of the biggest improvement. Just as you search google and are presented with the results in relevant order so will the ‘news feed’ in Buzz. Facebook and Twitter inundate you often times with useless or uninteresting posts. The user becomes the filter and must search out what he/she wants to know. Buzz uses algorithms to present you with relevant, interesting information you want to see. A great comparison can be drawn between what Google is trying to do with Buzz and what Microsoft is trying to do with Bing. Buzz tries to organize the way we interact and communicate with people on the internet. Bing tries to organize the way we search the internet. This is made more interesting by the fact that Bing is a direct shot at Google’s bread and butter, the search. Microsoft is a stakeholder in Facebook.

1. http://mashable.com/2010/02/09/google-buzz/

Are Textbooks Doomed?

February 4th, 2010

cclasspictureThe impending launch of Apple’s ipad has generated much discussion on the wave of future technological trends.  But some predict that its biggest impact will be on higher education.  Thus far e-text books have been slow to permeate college campuses, but the ipads popularity, or lack thereof, may determine the fate of printed material in university classrooms.

According to a January 31 article in the “Chronicle of Higher Education”, only 2 percent of students bought an e-textbook last semester.  This may be attributed in large part to lack of awareness that so many titles are available in electronic form.   The question remains if this number will grow as companies increase their marketing efforts.

Many schools are already experimenting with e-text books and some are trying to speed this process with mixed degrees of success.  Northwest University launched a pilot program using the Sony PRS505 e-reader model but ultimately determined the design insufficient.  They hope that the ipad, which more closely resembles a laptop, but has a 9.7- inch screen and is easier to carry, will prove more suitable.  Its 10-hour battery life also surpasses that of the Sony, Kindle and other e-readers.

NorthWest President Dean Hubbard is convinced that “students will read more and learn more” using the electronic medium.   But survey results are conflicting.  CourseSmart, a digital textbook company, reports that 72 percent of customers would buy at least a portion of their textbooks on line in the future.   However, a survey conducted by the Student Public Interest Research Group found nearly the opposite with 75 percent of students preferring traditional text and 22 percent citing discomfort reading on a screen.  Another barrier to the acceptance of e-textbooks is the current lack of a single compatible platform.   Students are reluctant to invest in multiple hardware and software for differing texts.

Given the still evolving technology it is difficult to say that the textbook is doomed.  While e-text books are in the long-run more cost efficient (they cost about ½ the price printed versions) and easier to tout to class, standard textbooks still have advantages.  For many, the physical act of highlighting reinforces learning.  While e-readers may be suitable for reading a novel, the act of studying differs.

For these reasons I personally hope that the market for textbooks will remain strong.  I recognize, however, that students are fast becoming used to the electronic format.  Perhaps there is room in the market for both.

Technology Behind James Cameron’s Avatar

February 1st, 2010

In 1994, film-maker James Cameron began his work on the Avatar project by writing an 80 page script for the movie. Cameron anticipated beginning work on the film after the completion of Titanic in 1997, but according to Cameron, at the time, the necessary technology did not yet exist. James Cameron’s vision for the film nearly 15 years before its release was way ahead of its time, and still pushed the limits of film making when production began in 2006.

When making this film, Cameron wanted viewers to not only feel like they were part of the world where the alien “Na’vi” lived, but strove to show that the alien creatures had human-like emotions. To do this, Cameron built a stage that consisted of up to 96 hanging cameras. These state-of-the-art IMAX cameras were placed around the perimeter of the set to capture all of the actors’ movements. Cameras were also connected through helmet-like devices and pointed at actors’ faces to capture all of their emotions. During later stages of production, the set and actors captured by the cameras were replaced with computer-generated images of the jungle-like environment where the film takes place and the Na’vi creatures.

Navi creature from Avitar

Na'vi creature from Avatar

On the set, all of the actors and props were marked with reflective dots so the cameras could grid-track their precise movements. Computers then recorded the dots’ movements so they could digitally assemble wire-frame skeletons of the creatures in the film. This technology allowed the film-makers to translate all of the actors’ precise movements into the film, yet have them look completely different on screen than their actual, physical appearance.

This same reflective-dot technology was also used by James Cameron to shoot “big, aerial scenes” in the film. These scenes show creatures from the movie flying through extremely detailed environments. Flight paths were created by equipping small wire models of the various creatures with reflective-dots, then moving them around the set like paper airplanes. While moving them around, the film makers could look at the monitors that were connected to computers and see what the movement would look like on screen.

Avatar: Motion Capture Mirrors Emotions on YouTube

Adding another level of technical difficulty to making this movie, Cameron decided to film everything in 3-D. The most difficult part of doing so was putting the human characters into the computer-generated, 3-D world he had created. To do so, Cameron used the new Fusion Camera System, which uses small, high-definition digital image sensors. This allows the lenses to sit closer together than traditional, bulky cameras. The lenses can then be angled during a shot to focus on images near by or further away, just as the human eye does. This new 3-D system allows viewers to capture images on screen at realistic depths. The viewing experience provided by this new technology is unlike anything ever used before and helped James Cameron produce a movie that has already grossed over $2 billion since its release.

iPad apps likely to be bigger, pricier

February 1st, 2010

Quick Excerpt of Ipad Unveiling The iPad was unveiled last week in San Francisco as many of you know, and it is Apples response to Amazon’s Kindle and other e-readers out on the market. Steve Jobs explained how the new device will have endless possibilities for people to build their own apps and develop their own programs. Travis Boatman, who is a vice president at Electronic Arts said about the iPad that is is like holding a high definition television inches from your face, and that companies such as his own will redesign games to be faster, cooler, and bigger on the new Apple product with a ten inch screen. Others are not as sure that there will be the same flood of development that surrounded the release of the ipod touch and iphone. There is speculation that the iPad apps will be more expensive than other apps on the iphone and ipod touch which average around the $1.90 price range. Experts say that the average price of an iPad app will be around $4, which is a considerable difference seeing as that is more than double the price of an ipod touch or iphone app, and the new apps are essentially just larger versions of the apps that came before. However, book apps will fare better on the larger screen than on an iphone or ipod touch and with apples new iBookstore, some tech writers are anticipating hard times ahead for Amazon’s Kindle.

Well I feel that Apple has proven itself as one of the premier companies when it comes to innovating products and taking one idea and improving on it. They took the idea of an mp3 player and built upon that, creating the ipod, which made mp3 players a thing of the past. Continuing along that path they took the idea of a smart phone and made one of the best that has been released to this date in the iphone. I don’t see Apple releasing the iPad only to see it flop. Even if the apps are more expensive and are essentially bigger versions of the current apps on iphones and ipod touches, they will be that much better. I feel confident that Apple will rise to the challenge and make their iPad unique and create programs and apps that are tailored to the iPad exclusively. The Amazon Kindle might be on its way out when the iPad hits stores in two months.

The iPad is somewhat of a smaller laptop but with only 64 GB, it has substantially less memory to store music, movies, books, etc. It has a 10 hour battery life and is capable of browsing the internet with ease, however as far as reading on the iPad goes it might not be as easy on the eyes as Amazon’s Kindle. On another note, the iPad does not come with a conventional keyboard, although one is offered as an extra.  The Kindle and other e-readers do use a form of electronic ink technology which makes reading less strenuous on the eyes that reading off of a laptop or computer screen. This seems to be one of the only ways in which the Kindle has a leg up on the iPad, seeing as navigating on the Kindle is less convenient than navigating on the iPad because the Kindle does not have a touch screen.

Wireless Energy

February 1st, 2010

With the advent of WiFi, cell phones and a number of other wire-free devices, wireless has become the new standard of the twenty-first century. However, there still exists a mainstay technology that has yet to be successfully unplugged: power. Currently, everyone has to plug everything in; there is no escaping the endless entanglement of power chords. Due to the commonality of this ire, the ability to wirelessly charge and power devices excites even the least technologically bent of people. Luckily, there now seems to be light at the end of the tunnel. With the release Powermat’s Wireless Charging Pad in Q4 2009 (more on this later), the first steps toward the availability of wireless power have been taken. As some analysts project, wireless charging in certain consumer devices (i.e. cell phones) may begin to become standard as soon as 2011.

The idea of wireless power is not as novel as som may think. In the late nineteenth century, Nikola Tesla first introduced the notion of wireless power. As early as 1893, Tesla provided a demonstration in which he wirelessly powered incandescent light bulbs utilizing the Tesla effect, which rested upon using the Earth’s natural chemistry as a basis for electrical conductivity. Taking his ideas another step further, Tesla radically theorized that by ionizing the entire ionosphere, he could make wireless power available anywhere on the planet. By constructing large electrical towers systematically throughout the world, Tesla wanted to essentially pump the atmosphere full of electricity, which then could be subsequently tapped into by individual devices across the planet for power. Tesla’s quest for globe-wide, free, wireless power came to an end though when funding for his pilot tower fell short in 1908; the project was never resumed, and many of Tesla’s ideas died with him in 1943.

Fast forward to today, there are two concurrent approaches to conquering the problem of wireless energy; however, only one is currently available to consumers via the above mentioned Powermat Wireless Charging Pad. This technology uses two magnetic coils, one in the device and one in the charging pad, which allows the device to be charged while sitting on the pad. The obvious drawback of this type of technology is that the device must be resting on the charging pad in order to charge. However, this is still a giant leap in the right direction, especially when consumer electronics begin shipping with the necessary magnetic coil inside the device (currently Powermat sells “device extenders” that you connect to your devices which allows your standard iPod to work with the charging pad). The Wireless Power Consortium, an industry group which was formed in order to create wireless power standards, argues that this pad-based power is the only plausible type of wireless power due to efficiency reasons; however, not all are ready to give up yet.

Intel and a company named WiTricity are striving to take wireless power to the next level. This second approach to wireless power, which is based loosely on Tesla’s theories, would use magnetic conduction to charge devices completely over the air. If successful, this would be the fruition of the conventional notion of wireless power and would mark a paradigm shift in power technology. As designed, WiTricity’s device would plug into the wall and provide wireless power over room scaled distances. If successful, wired devices will cease to exist as we know them. However, currently the technology is limited by efficiency problems, especially as the distance between the power station and device is increased. WiTricity has yet to set a release date; however, a working prototype was used to power a television and three cell phones at a TED conference in July 2009.

For now, Powermat’s product is the closest we can get to wireless power. However, the days of extension cords and surge protectors may soon be over for good, replaced by a single power station per room (or perhaps later even only per house). For all of us in this regard, let’s hope that the future is sooner than we think.

Is The Future Of Netflix As Bright As It Seems?

February 1st, 2010

Since beginning operations in 1999, Netflix has gone on a meteoric rise to the top of the DVD rental business.  Not satisfied to rest on their laurels, Netflix executives have the company well prepared for the next big innovation in the home video market, video-streaming.  Integration with each of the big three gaming systems (Microsoft’s Xbox 360, Nintendo’s Wii and Sony’s Playstaion3), as well as a variety of web enabled Blue-ray DVD players and televisions, seems to ensure Netflix’ domination as a video-streaming provider for the near and distant future.  Having already dispatched former strip mall anchors Blockbuster to near extinction, Netflix is on the verge of doing the same to on-line video-streaming providers YouTube and Hulu.  All this and a planned expansion into international markets may make it seem that Netflix is on an unstoppable roll, but the future may not be as bright as some might think.  There are two issues which may make today’s Netflix projections look like fool’s gold, content and broadband caps.

Forty-eight percent of Netflix subscribers took advantage of their watch instantly feature, which allows users to stream video from the internet to their television, during the forth quarter of 2009.  However, users were only able to choose from some 17,000 titles, compared to 100,000 available to the more traditional DVD rental users.  Streaming rights are held by the movie and television studios that produce the content and as the market expands, they may seek to sign exclusive contracts with an as yet unknown Netflix competitor or even strike out and set up their own video-streaming services.  In what may be a template for future agreements, Netflix announced a deal with Warner Brothers in January.  In exchange for video-streaming rights, Netflix agreed to withhold rentals for until 28 days after release, allowing the studios time to make money selling DVDs and Blue-Ray discs.

A far greater threat to Netflix’ future as a video-streaming giant, in fact a threat to the video-streaming industry as a whole, is the potential for bandwidth caps.  As broadband usage quickly outpaces network capacity, Internet Service Providers (ISPs) have been searching for ways to curb the usage of their busiest customers.  ISP’s have reportedly done this is by instituting a bandwidth cap.  There are several ways to achieve this.  The simplest way is to limit the bit rate, or speed of data transfers for all users.  A hard cap, institutes a bit rate limit on individual users that have reached or exceeded a set data transfer rate within a certain period.  Bandwidth throttling allows users to transfer at high speeds until they reach a cap, at which time they are a limited to slower transfer rates.  To date, ISPs haven’t instituted across the board bandwidth caps, but as more and more users take advantage of bandwidth hogs, like Netflix video-streaming, they could become more and more common.  The effect on Netflix, and other video-streaming providers, could be devastating.

Speaking in Dragon’s Terms….

February 1st, 2010

imagesI’m not sure exactly when ‘Dragon Naturally Speaking’ was actually rolled out, but the particular product that I was reading about came out at the end of March 2009. Dragon Naturally Speaking is speech recognition software where you can speak to your computer by wearing and using an approved ‘Nuance’ blue-tooth device or a type of hand-held recorder to dictate words to create emails, word documents or spreadsheets without actually typing the contents on your keyboard. It can also surf the web for you as well and check your Facebook account. While you speak and pause, the words transcribes into text. Nuance, the company that has introduced this software claims dictating a 900 word essay, only takes approximately 6 minutes to automatically text and format to any document.  It also claims to type 3 times faster than typing using the keyboard with 99 percent accuracy. You can also use your voice to format and edit documents, just by making statements such as “bold the last sentence” or “underline the last word”. It also claims to recognize users with strong accents. The price of the product seems a bit expensive (in the $800) range, but with all of the capabilities that it has to offer, I believe this software would make life much easier for many who have difficulty typing.

The first group that came to mind who would benefit from this product are those suffering from carpel tunnel syndrome. Many have suffered with this pain and a lot of it has been caused by long-term use of using a keyboard. My Mother suffered for years later in life with carpel tunnel syndrome as she had been using typewriters, then on to word processors and then to computers later in life, and by not properly arching your hands when typing, or not having wrist pads when typing– caused her some sharp pain up and down her wrists. Had she owned this product back then, she could have had her documents automatically typed and formatted at the insurance company she worked at, just by speaking the words instead of typing them.

The second group of people whom I thought would find this product beneficial– are those who may have suffered a minor stroke or maybe even suffered injuries in an accident, and unfortunately have lost the use of their right or left hands or maybe even both of them. I’m sure that many of these folks would continue to work or stay employed if they were able, so if their job required creating documents or spreadsheets or using various websites to get their work done, this software would be incredibly valuable to them. What a way for them to keep their independence and feel empowered.

Obviously, the 3rd group of people would be those whose typing skills are not proficient or never learned to use a keyboard properly. They need the speed and accuracy to get their work completed.

I think this is an amazing product. I read some of the users’ feedback and they say it is the best dictation type of software that is out there, but there are some glitches with regards to the clarity of the microphone that comes with the packaging was low-quality, and obviously the pricing is expensive, but to be able to help people continue to work and feel independent– is priceless.